|I swear, that leaf is taunting me.|
|I don't like the look on that guy's face.|
|So far, the green check is my favorite character.|
|I doubt that frog would take well to being called a reptile.|
|Why is there so little in the background of this game?|
|I hate dogs.|
What do I say to something like this? While it does have some clever moments, the game is still filled with poorly-thought-out questions like the one I placed above the final score. If the answer isn't painfully obvious, more than one of them are valid. If your puzzle game is supposed to have a specific correct answer for each puzzle, you cannot have equally-valid options. I get the feeling that whoever designed this thought that having multiple valid answers was somehow adding more challenge. That's not how you do it. Imagine if, say, Portal had a puzzle where there were two ways of completing the test, but only one right way. Two equally valid ways of completing a puzzle, but only one "right" way chosen by the designer. That's not challenge, that's incompetence. This game has all the cleverness of an Annoying Orange Wiki trivia page - that is to say, none.
|Gamesgrow doesn't look this cheap.|